﻿package fl.motion
{

    public class Tweenables extends Object
    {
        public static const X:String = "x";
        public static const Y:String = "y";
        public static const Z:String = "z";
        public static const SCALE_X:String = "scaleX";
        public static const SCALE_Y:String = "scaleY";
        public static const SKEW_X:String = "skewX";
        public static const SKEW_Y:String = "skewY";
        public static const ROTATION:String = "rotation";
        public static const ROTATION_X:String = "rotationX";
        public static const ROTATION_Y:String = "rotationY";
        public static const ROTATION_CONCAT:String = "rotationConcat";

        public function Tweenables()
        {
            return;
        }// end function

    }
}
